Text:Dungeon Game

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This file was autogenerated from a /warp history book.

Book Metadata

Title: Dungeon Game

Author: thecoolkid26

Custom Name: Dungeon Game

Lore:

October 8th, 2019

Book Content

??? (Tylerz's Dungeon Game)

by: thecoolkid26

Genre: Proto-Afterlife

Notable: Precursor to Afterlife, end of the Early Boom

Creator: tylerz_world
Released: 2018, the Early Boom

Player Count: Unknown

Table of Contents

Background........................3
The Game...............................6
Impact......................................8
Chapter 1 -

Background

During the Early Boom, a mix of two genres would emerge. Developmental games, the traditional form of games that took their inspiration from Kingdoms, were created.
On the other hand, an entirely new genre, whos origins are unknown, emerged. These new games, Proto-Afterlife games, were based off of you being an individual person in the game, rather than a country ruler or a country itself. 
For more information on that, see the book on the Early Boom.

The Boom itself was short lived, and the very last game would be one made by tylerz_world.
Chapter 2 -

The Game

Players would start in the entrance of a dungeon they'd have to explore, and presumably encounter monsters along the way. The game barely started before tylerz logged off, and most

likely died out the day it was made.

It was not an impressive game by any means. thecoolkid26 would play but never even move his character in the game.
Chapter 3 -

Impact

For its brevity, the game would be significant in two aspects.

First, it marked the end of the Early Boom.
Creators stopped making games by this point, and tylerz was the last one.

Secondly, it would be this game that would inspire thecoolkid26 to make a "Proto-Afterlife" game, a game that would give the genre its name - Afterlife.
Afterlife had managed to cause yet another boom immediately after the Early Boom, one which would not only make the Afterlife genre one of the three fundamental genres of games, but also be the point where RPs truly became popular.
Today, this dungeon game is not really remembered. Yet, it was the first time that such a brief and short lived game would go on to have a massive impact. 

It's so unknown and small that its name was forgotten to history.
While I can't bring back the name, there is one thing we can do - give it a title. And, this dungeon game is truly deserving of the title of "The Smallest Notable Game," which makes it have three significant titles to its name.
There isn't much else to say here. Thank you for reading.