Text:Tactics

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This file was autogenerated from a /warp history book.

Book Metadata

Title: Tactics

Author: Bloxhead7

Custom Name: Tactics

Lore:

October 8th, 2019

Book Content

Tactics

by: Bloxhead7

Genre: Minigame

Notable: Had first currency challenges, first game to allow players to make content, new war system

Creators: Bloxhead7
Released: May, 2019

Player Count: 7



Table of Contents:

A New Hope?......................3
First Life...........................11
The Greater Life........17
Age of Silence..............23
Chapter 1-

A New Hope?

Warlords was at a personal high in terms of player count, but arguablly at a yearly low in terms of quality games. In terms of exciting active games you could play in Early Spring of 2019, the list was sparse.
Chains has grasped Warlords, and Galactica was in the lategame of it's (debatablly) most involved season to date. Of course, with the Halycon drama, it's very iffy if this type of involvement was good. Read History of Galactica for more about that. With Kingdoms stalled on
DF, warlords truly didn't have a huge variety of good quality games to play. Many of long-term short, quick afterlife games, or easy-to-make, but nevertheless fun games roamed the server. CD Season 3, with a whole new look to CD, seemed to be the next big thing
for Warlords, and it was. Other usually regular game hosters, such as Ultra or Blox, didn't host, Senor's kingdoms stagnation seemed to prevent him from making new games for a while. It was a simple time, but not nessacarily a good one for some. Dylan was seldom ever seen, Zip and FFF have yet
to have joined the server, or at least made any recognizable games. At the end of this quiet, yet very heated time of warlords (many personal controversies were made or settled during this time), Bloxhead7 decided to start hosting games again. Not continue
Knoria, finish Miner's Galore, or even consider remaking Echokia. Instead, he would make a game that at the time would be considered your average loria, but it turned it to be a bit of spice, one of many spices of games applied mid-summer of 2019 that changed Warlords games
forever. Tactics. A replayable game that didn't require full scale involvement, and would reward others with a newly found sort of reward, currencies. This certain one was Blox Bux, or BB. It's impact on Warlords was a lesser one, but it was still an original taste to a, at the time,
stale server, or at least a very predictable one.
Chapter 11-

First Life

Tactics development started late April and released mid to late May of 2019. It was an easy game to host, with only a few basic stats to control, and a very easy game to play. UK_Countryball and thecoolkid26  
were the first two to get involved in a game of Tactics. It was a domination round, with a 20BB (back then, 20BB could be considered a substatial amount). The way the game works is there are cities, ports, and units. You train units and cities or ports, and send them to the
frontline to fight. You also have to watch out for rebellions and terrain modifiers, such as forests or mountains. The two would take turns moving a selected number of units and training a troops. This game approach worked... when both players were involved. In the case the one
of the competiting players didn't fully immerse themself in the rigid system tactics had, they'd find themselves straggling behind the fast paced game, unable to keep up terms. As thecoolkid26 quotes, "Tactics having a rigid system like that justifies it's fast paced. Would a 
slow paced system work? Hasn't been attempted really." Tactics would see a slow decrease in gameplay as UK and tck became increasingly focused on hosting games, such as Chains/Ascent and the newly released CD3, the game died out with a wimper, no real
impact being left. This was the end of Tactic's "First Life." A game that just didn't pick up the interest of enough people. It was seldom ever talked about, and stayed that way for a while. Until...
Chapter 3-

The Greater Life

It was around the end July of 2019, the heat of summer, and a whole new type of Warlords has existed for quite some time. This Warlords had some new faces. Bloxhead7 was inmidst of hosting his most
complex game yet, Fidese, when he decided to work back on Tactics. "Round 2," a new 4-player round, and Challenges, quick single-player ways to earn small amounts of BB, were created. The initial success was... limited. Blox could not adequatly supply the 4 player game, and challenges took 4 
days sometimes to complete, when they were supposed to take one day. The support of Tactics slowly increased. TheZipCreator's Wargame undeniably helped increase the popularity of the old game, and when Blox allowed people to make mods for the game, and with some major
challenge centers, see History Of Currency Challenge Centers, Tactics even took it's game-play out of the game. However, this simplified numerical system just doesn't click with some people. As Ultra said when asked to play the game, "The game sounds fun, but the functions just don't
sound fun to me." He was not the only one that didn't like how a simple quick incorporate numbers into the system. The Greater Age of Tactics was limited, less than a month, but at the time, it over trippled the player count of it, and even got participants involved into making
some unofficial functions, also known as modifications, or mods, of the game. This short revival, and even the burst of this game, showed an important lesson. If you want to make a Minigame, make them easy to understand, like Wargame, or easy to play, like Civil Wars. 
Chapter 4-

Age of Silence

Tactics came back shortly after Blox's short time of inactivity ended in September. Challenges never finished, the few mods made in this time were poorly constructed and never completed, and the game
ultimately lay silent in a Warlords full of new, burstling ideas. However, even after the writing of this book, Blox welcomly invites people to do challenges, and a few unknowns work on their mods... progressing at unbearable rates. Tactics lay silenced, having virtually 
no influence after their short lived age of relevancy, but it is not dead, but not far from. As long as a few individuals are willing to earn a quick buck or two through Tactics, and Blox is willing to host, Tactics shall live in an Age of Silence.